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Part 1: The Bedroom

  • In general: Looking at an Animatronic will drain your sanity. You can tell what your sanity is by looking at the light on the wall in front of you. It goes from Green, to Yellow, to Orange, to Red, and then death. To reduce the loss of Sanity, you must turn on the light behind you. While the light is off, you still slowly lose sanity.
  • Freddy will appear at the window to your left. He will start off my peering in from the side, the moving closer and looking directly inside. You must hold the curtains shut till you here a faded robotic wail, in which you can then open the curtains. Do not confuse the wail with another sound of his, which he moves from peering to looking in your room. You can have the light on while dealing with freddy. Freddy will not attack you while you are dealing with Bonnie or Foxy.
  • Bonnie will knock on the door directly in front of you. On the third time he knocks, he will bust open the door, and if you are standing OR if you are sitting with the light on, he will disappear, then kill you shortly after. To counter this, when you hear the 3rd knock, quickly turn off the light if it is on, then press space to sit down. You should see a red light coming from in front of you; wait until the light goes away and you hear the sound of the door slamming shut before getting up. Personally, I said the number of knocks Bonnie has made out-loud to help keep track.
  • Foxy will attack you from behind your Bed. He appears around 3 AM, and you'll knock when he has arrived. You will hear a scratching under your bed. Do not panic, as this just signifies he is there. After a bit of time, you make hear a quick 'cling' sound. If so, look behind you. If you see a hook, turn of the lights if they are on, sit down, and hold left click to close your eyes. You will hear a shuffling sound to let you know when it is safe. Failure to sit down or close your eyes or turn off the lights will result in Foxy appearing above you, his eyes turning red, then a jumpscare.
  • Chica will peak out from the closet on your right. If you hear a quiet creaking sound, and a ray of light coming from the right, she is there. To counter her, turn off the lights, and stay standing. I'm not fully sure if you have to look at her while standing or not, though in my run I did look at her, and survived. However, the thing about Chica is that she won't kill you, and will instead stun you, blurring the screen and sound, and reducing your sanity down a level. If you are on red while she jumpscares you, you will die.
  • Master Strategy: To beat this night, prioritize. Respond to each of the given signals with an appropriate response. Since the game is designed not to screw you over, you can deal with each threat without having to worry too much about another threat. Panic is your enemy. Also, remember to turn on the lights after each encounter with an animatronic, except freddy of course. This night could be considered one of the easier ones, besides night 3.
  • Part 2: The Living Room
  • In general: This is one of the harder levels, as everything has to come under a steady rhythm. Each Animatronic has a very certain safe area, though freddy's seemed to me to be a bit bigger. You can not survive an attack from two animatronics at once, though you can survive one if they are close but not together. Please note that at 5 AM the room reddens, the posters become different, and the music becomes frightening. Still, do not panic.
  • Freddy and Foxy: I put these two together because the act the same during the night. They will bust in the room from each of the side doors, with freddy on right and foxy on the left, if you are facing the TV. They will look back and forth in the room, before turning and leaving. You can hide from them by hiding either directly beside the door, or on the wall corresponding to that door. Being Directly in front of the door, or anywhere else in the room while they bust in will result in them killing you. To counter them, you must use the TV to pause one of them enough so that the delay in between their attacks will give you the time to hide from both.
  • Bonnie: Bonnie will appear through the main double doors in the middle of the biggest wall. He will bust in, and will kill you unless you are against the wall he comes out from. However, unlike the other ones, he will only peak out for a second or so. To know when he is coming, you can check the keyhole of the double doors to see what phase he is on. Phase 0 has him not there. Phase 1 has his two red eyes in the distance. Phase 2 has him standing in the middle of the room. Phase 3 has his body and arm showing in front of the keyhole. Phase 4 has his red eye peering directly into the keyhole. You can also listen for a lower howling sound to know when he changes phases. The sound can be muffled by another animatonics sounds, so you still may need to check. On Phase 4, he will attack.
  • Chica: Chica appears at around 3 AM. She can only attack you while you are sitting down on the couch, and you will know she is there because of a very intense growling sound. You must simply stand up, and stay still for half a second until the growling stops. Not getting up, or looking/moving when you are up will result in her stunning you. If she attacks you twice, you will die on the second time.
  • Master Strategy: After you skip the call, hold down one of the animatronics until the other one is at the 2nd Light post in the hallway towards the door. This will set them into an even rythm. Keep going back and forth between them until you hear the howling of bonnie. On the second howl of bonnie, decide which Animatronic will attack you right before bonnie does. With bonnie, you must time it so that he will attack directly after another one attacks. To deal with chica, just get up when you hear the growl, wait a sec, the immediatly sit back down once the growl stops. If you pause in the wrong order, you may screw yourself.
  • Part 3: The Office
  • In general: This night isn't too hard. Use the cams to see each of the Animatronics. You will tend to see a shivering figure as foxy, a still figure as bonnie, a small white light as a cupcake, and if you look off the side in the cams, freddy will be there. There are three entrancers to the room, the window, the closet, and the main doors.
  • Freddy: The key to winning this night is to flash freddy Eleven times. To do this, you must open the door he is currently at. You can tell where he is my looking on the far sides of each camera. If you have not flashed him 11 times by 6 AM, the lights will go off, and he will start twinkling in the main door, before disappearing, and randomly jump-scaring you.
  • Foxy: Foxy will appear in each camara as a twitching figure with red eyes. Simply looking at him in the camera will cause him to shriek, then disappear. If you open the door/window that he is at, he will kill the player. He can also kill you if you just ignore him. You will know when he is at one of the entrances, as he will make a knocking sound.
  • Bonnie: He will appear at around 3 AM, and will appear in each camera, staring directly at it. Instead of killing you, he destroys the camera, making it so you can't see what's in there. This can lead to foxy being in the room the camera is broken in, and foxy will eventually kill you that way. Bonnie himself can't kill you. To counter him, simply do not look at him in the camera.
  • Chica appears around one-two AM. She will start writhing out of a hole in the wall, and you must find 3 cupcakes hidden around the office to make her go away. Failure to do so will kill you. The cupcakes can be found in each of the three entrances, behind the Chica poster, in both cabinets, and in the trash can next to the window. You can actually hear the cupcakes when you are near one of them. Also, looking at chica will freeze her, which can buy you some needed time.
  • Master Strategy: For this night, I made a special system to deal with it. Go in the order: Check the Cams for Foxy(if he isn't there, get off the cam. You should remember where he will be if he is there.), get up and check the left door for freddy, then check the front door for freddy, then the right window, then go back to the cams. If you hear Foxy's knock, stop what you are doing and check the cams for him. If chica appears, check the places where the cupcakes can hide as you go along your path.
  • Note: Perhaps this is a glitch, but on my second run of the Office, bonnie had taken out all 3 of the cams. Because of this, I just went in circles, dealing with chica as I went along. However, foxy never came, and I somehow survived.
  • Part 4: The Basement.
  • In General: This part is split into 6 Missions. You will know when you have won when the red lights turn on, and you hear freddy chuckle. Because of this, I will list the Endo's and what they do, then the mission guide.
  • Endo B: This Endo appears on Missions 3 and 5. They will stare at the play, and will steadily move towards you while you look away. Touching them or letting them touch you will result in death. They can get caught on objects, and will never move as long as they are on screen.
  • Endo C: This Endo appears on Missions 1, 2, and 5. They will stand still, and never move. However, getting too close to them will result in a jumpscare. They can also be found hidden inside containers, and you must wait until the growling stops to open the container.
  • Endo R: This Endo appears on Missions 1 and 2. Once the game tells you to go back, head back to the bathroom. Failure to do so will result in the level turning blurry and spooky, we well as Endo R charging at and jumpscaring you.
  • Endo F: This Endo appears on Mission 4. He will charge torwards you from behind. You can only die to him if you turn around.
  • Mission 1: Walk out of the bathroom, and go left to get the furnace room, then left again to go up the stairs. Once you get to top, try to open the door. Then, head back downstairs. You should receive an hallucination telling you to go back. Make your way back to the screen room, and notice the Endo C. Keep against the wall to your right until you reach the bathroom. Don't take too long, as Endo R will get you.
  • Mission 2: Walk out of the Bathroom, and go left. Interact with the trash can, and a hook should fall out. Grab the hook, and bring it to the furnace in the next room. Open the furnace, insert the hook, and close it. I would like to note that if at any time the game tells you to go back, go back. Next, go to the Chica poster next to the stairs. Stare at the middle cupcake until you hear the growling stop. Wait a few seconds to be sure, then interact with it once to get a cupcake. Do not interact with it twice though. Put the cupcake in the furnace, then go to the locker right of the furnace. Make sure to open the one on the left, as the one of the right contains Endo C. Grab the guitar inside the left locker, put in the furnace, then go back to the Screen room, and grab the hat next to the screens. You will probably notice Endo C in front of the furnace now. To put the hat in, approach the furnace from as left as possible. This part if very tricky, as you must open the furnace and put the hat in, then close it. I recommend spamming the mouse at the furnace entrance. After burning the hat, make your way back to the bathroom and enter.
  • Mission 3: Exit the Bathroom. Go up to the Keypad on the wall, and figure out the puzzle, or just type in 9632. Press the button, then walk backwards. At this point, you must get past Endo B. To get past him, make quick flicks of the character, to have him inch torwards you. Once hes near, walk backwards and left/right, staring at him, until you reach the gate. Then, keep moving backwards, looking at him, until you hit the furnace room wall, try to hit the back right corner. Then, quickly turn around, and locate the keypad. Do the puzzle, or just type in 2541. Exit backwards through the gate, then look around for the key. Grab it, and walk back to the bathroom.
  • Mission 4: Walk forwards. All you have to do. Don't look back.
  • Mission 5: Exit the bathroom, and wait until two endo f's spawn. Use the screen flick to make them next to eachother, then exit through another gate while staring at them. Keep walking backwards against the right wall until you see an Endo C to your right. If you want you can try to look away on this part, for there is another Endo C behind you. Navigate between the C's, still staring at the two F's, and eventually, hit the back wall. Go left, then quickly turn left and face the wall. There should be a button. Hit it, then go into the corner. After the gate has opened, use flicks to make the 3rd Endo F move torwards you, while the other two should still be at the beginning of the hall. Then, book it. Stare at the 3rd F and carefully navigate around him and up the stairs backwards. Make sure not to get too close to the Endo C. Finally, interact with the door, walk back to the bathroom, and go inside.
  • Mission 6: Walk to the stairs, and go up them.
  • Part 5: The Attic
  • In general: The Attic is possibly the hardest level. You will have the screen in front of you, with 5 different locations. To your right is a shock switch, while to your left is the toggle cam switch. The shock switch has a slow recharge, so use it with the current situation in mind. The Toggle cam switches between views of Creation and Golden Freddy, to views of the rooms that contain Endo C and Endo B. If you press space, you can look behind you. There are two levers, and two doors. You can only have one door closed at a time, and each doors direction is based off of the ones on the alt cams. So while looking behind you at the doors, the left door is on the right, and the right door is on the left. Because of this, you only need to check one of the two alt cams, as the other one isn't needed because the door is blocked.
  • Endo C and Endo B: You can see them in the Alt Cams. They will be there until the screen goes to static, in which case they will try to get in. The corresponding door must be closed, or else you will die.
  • Endo F and Endo R: They will start running up to one of the two side doors. Based on what direction the noise is coming from, close the appropriate door. Also, I noticed this while playing, in that instead of listening for specific sounds, listen on which side of the headphone the noise is most heavy. Make sure your headphones are on the right ear for this night.
  • Golden Freddy: He is the key to Complete this night. You must shock him on the Cameras 12 times to win. You can kinda tell how far you as the golden freddy plush to your right will become more distorted. He will also appear directly behind you, and if you look at him without looking away, he will kill you.
  • Creation: This monster will slowly creep his way through the house and up to the attic. To slow him down, shock him. This resets his position in the room. However, he brings with him fire, which will cause him a far easier time to get through a room. His position is always highlighted on the Cams, and if he gets to your Room, atleast the jumpscare isn't really that jumpscary.
  • Master Strategy: Unfortunately, I have yet to beat this night. It is very challenging, but definitely possible. Still, I have made a master strategy. Start of the night by shocking Creation, then closing one of the two doors, and switching the alt cam to the door that isn't closed. Next, you must follow a pattern to survive. Go between shocking Golden Freddy and Creation. If you can't find Freddy on any cam, then shock Creation instead, as time spent not using the shock is time wasted. Every dozen seconds or so, check the alt cam to see if that corresponding endo is there. Keep close tabs on them, and turn around and close the other door if they disappear from the cams, then quickly switch back the original door. If you hear any running at the night, pause for a second to listen for what direction the heavier part of the sound is coming from. You do not need to close the door until they are very close, but I wouldn't risk that.
  • Note: Golden freddy is actually quite obvious in most cams, except in the Bedroom, where he is a silhouette in the shadows.
  • Bonus: Pages
  • You get the first page by holding the curtains down for about 20 seconds or so on the Bedroom. Doing so reveal golden freddy, and you will get your page.
  • You get the second page by looking inside the keyhole as the guy on the phone tells you that you can look through the keyhole. Then grab the page above the keyhole.
  • You get the third page by looking inside the main entrance to the office during the first recorded message. Then, look inside the drawer to the right of you, or next to the Chica hole.
  • You get the fourth page by turning around when it tells you not to turn around while on Mission 4. You should see the paper on the left wall right before Endo F gets you. Pick it up quickly.
  • You get the fifth page by honking the golden freddy plush's nose about 20 times, then turning around, then turning back around. The newspaper should be on the nose.

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