Opening Cutscene Edit
Scott wakes up to find himself strapped to a chair in the attic. Michael then appears on the radio and starts to tell Scott that the animatronics are becoming unstable.
Michael: "They've been on this for too Long Scott, They're barely Holding themselves together any-"
Scott: "WHY! I HAVE BEEN A GOOD MAN, WE'VE BEEN GOOD PEOPLE! WHY HAVE YOU DEMONS COME TO TORTURE ME AND MY FAMILY!"
Michael: "Uh, I, Uh, I was Saying That we've gone-"
Scott: "STOP IGNORING MY QUESTIONS! If I'm going to Die I at Least want to Know why, Can you at Least give me That!?"
Michael: "Look, I'm sorry, It's just the way things have to go, It's just a Part of Life! uhh, For us, I mean, Their bodies are Barely keeping theselves together, So they're Gathered Themselves in the basement, They can't just, kill you Directly, you know, I promised them I'd leave you to them, So I brought you here too, Uh, at least try to talk to you Before they arrive. . . So Before they get Here. . and Everything Burns, I'd like to Thank you, for giving us this opportunity to see the world through the Eyes of Your Creations, being Michael Schmidt has been an Incredible Experience, I-I mean I feel, Wh- I Feel Fantastic! I want to keep Feeling like this Forever!"
- Scott Releases one of his Hands from the Chair Bindings,*
Michael: "and Too do that. . . I need you to Die."
Scott: "LEAVE US ALONE!!!" *Grabs and Throws the Radio Against the Ground,*
Creation: *MONSTEROUS ROAR!*== Gameplay == The player must stay in the chair that Scott has been locked into and use the tools around them to protect them from The Fallen and Creation. The player may use space to change what direction they face. When facing the monitor, the player can use said monitor, which will allow the player to monitor Creation's progress, as well as searching for Ignited Golden Freddy. To the left of the monitor is a switch that changes the camera view to the attic cameras, which show the doors to the left and right of the player when facing the monitor. To the right of the player is a breaker lever, which when used on the cameras Creation can appear on, will cause a bright flash to appear. After use, it will take some time to recharge. The breaker lever can't be used on the attic cameras. When facing away from the monitor, the player can see two doors and the trapdoor. The player can close the doors by interacting with a lever similar to the one to change the camera modes. Only one door can be closed at a time; closing one door while the other is closed will cause the previously closed door to open. Which makes things harder than they have to be.
Creation will start off in The Basement, and will try to progress forward by destroying obstacles in its way. Creation has 3 Phases On Each Camera, In Phase one he is Off to the Side a Little bit and after a Few Seconds will Progress to Phase 2, In Phase two he is Closer to the Camera, and is Staring Right at it, He can be Flashed Here to Be Set back to Phase 1, After a Few seconds without being flashed He will Progress to Stage 3, Where the Camera will be Dark, and he will Either Damage the barrier Between Floors, or Go through it and End up in Stage 1 of the next Camera if the barrier is Already Damaged, If the barrier is not Damaged when He reaches stage 3 He will Stay at stage 3 for a Second or Two and Damage the Barrier before Reverting back to Stage 2.
If he gets to Stage 3 of the Office Camera and the Barrier is Damaged, He will proceed to make his way into the Attic where Scott is Sitting, He will do a Long animation of Opening the trapdoor and doing a slow front flip in order to get into the attic upright, and then He will start Walking towards you before jumpscaring and killing you. It might sound confusing, but trust me, it works.
If You're Lucky, it is Possible to Finish the Night by Flashing Golden Freddy the 12th Time before Getting killed by Creation if he's making his way up the Attic.
Endo B [Angel] Edit
Endo B a.k.a. "Fallen Freddy", "The Weeping Angel" will approach the player from the right attic camera. He will not move until the camera displays static on the right camera, nor will he move while Endo R or Endo F is moving. When Endo B makes the right attic camera display static, the player must quickly turn around and close the door to their left, if it is not already closed. Failure to do so will result in the player's death.
A Tip for Remembering which is which comes from Taking note of the Doors Switching Directions, The Right Camera corresponds to the Left Door, and the Left Camera corresponds to the Right Door, You can also Keep in Mind that Chica comes from the right door in the Original Game and that Freddy comes from the Left when the power goes out. It's good to see some things never change.
Endo C [Mouth] Edit
Endo C a.k.a. "Fallen Chica", "The Sleeping Angel" will approach the player from the left attic camera. She will not move until the camera displays static on the left camera, nor will she move while Endo R or Endo F is moving. When Endo C makes the left attic camera display static, the player must quickly turn around and close the door to their right, if it is not already closed. Failure to do so will result in the player's death. Block her successfully, and she will take a SLIGHTLY SHORTER bathroom break before returning to the prowl.
Endo R [Blue] Edit
Endo R a.k.a. "Fallen Bonnie", "The Creeping Angel" #bathroomboy will start running towards the right entrance at any point during the night. The player cannot see Endo R on the attic cameras and must rely on hearing it running, which gets louder the closer Endo R is to the entrance. If the player hears running coming from the right entrance, the player must close that door, if it is not already closed. Failure to do so will result in Endo R entering the room and killing the player. Block him successfully, and Endo R will go back to the bathroom, until it's time for him to attack again.
Endo F [Red] Edit
Endo F a.k.a. "Fallen Foxy", "The Reaping Angel" will start running towards the left entrance at any point during the night. The player cannot see Endo F on the attic cameras and must rely on hearing it running, which gets louder the closer Endo F is to the entrance. If the player hears running coming from the left entrance, the player must close that door, if it is not already closed. Failure to do so will result in Endo F entering the room and killing the player. This makes Endo F The most difficult Fallen Animatronic to defend against, unless you're super careful.
Ignited Golden Freddy Edit
Ignited Golden Freddy will Appear in any of the House Cameras that Creation is Not on, and sometimes will Leave those cameras and Come up Behind you, when he is Behind you, Looking at him for 2 Seconds will Kill you, So you must turn away in order to survive. However, You must Look at him as he will not leave Behind you until you Look at Him.
When he is in the House Cameras You must flash him with the Breaker Switch and this will cause him to Destabalize, The more you do this, the more the Fredbear Plushie on the right of the Screen and GF himself when he's behind you Will Become Glitchy and Phsycally Destabalized, and the House will Start Burning More and More, (No, the House burning is not a Time Limit that forces you to get a Move on, I Originally thought this too.)
Once You Flash him 12 times and Fully Destabalize him the Night will End.
Golden Freddy's Newspaper Edit
The Golden Freddy pushie's nose will make a honking noise similar to the Freddy Poster in Five Nights at Freddy's 1.
Ignited Golden Freddy can be summoned by Clicking the nose of the Fredbear Plush on the Right of the Screen Multiple times until You Hear His Signature Giggle, than When you turn around he will be Behind you, and When You turn back to the Cameras The Newspaper is Right There, On the Fredbear Plushes Nose.
This article Is not an Actual News Article, but Rather a Pic of Ignited Golden Freddy, with the Words "Come back to Us Nick" Written on it in Red Ink/Blood.
The Ending. Edit
Once Scott Finally Destabalizes Golden Freddy's Body with the 12th flash of Light, the Screen begins to Glitch and Fade out Like in the other Nights, We then see a Newspaper Stating the Following
"MAN FOUND DEAD IN HIS OWN HOUSE"
"Body found by Landlord in Recently Repaired Country House."
Then The Newspaper Scene Fades Out, And We see the Ending Cutscene.
Scott frees his left hand from the restraint as well, but then he gets hit by something. He slowly crawls across the floor, attempting to call out for his sons again, before running out of breath. Michael appears on the radio again,
Scott: "Val, Sam, Anthony, Nick, where are you. . ."
Michael: "You Really love Your Family, Don't you?"
Michael: "You shouldn't Die Here, Ya Know? Survive the Night, Just wait for 6 AM and it'll all be Over. . . That's How it worked There Before. . . But these are not Your games Scott,"
Michael: "This Night won't go away, until you've been Consumed by the Fire. . ."
Scott: "What About them? If I have to go, Can you at least promise me, They'll be Safe"
Scott: "Promise Me, That you won't harm Them. . . Please. . ."Michael Appears before Scott and Picks Him Up, Before his eyes Glow Brightly, blinding the Screen.
Scott: *Echoing Scream Of Pain.*We Switch to a Scene of Scott's House Burning, and We Hear a Conversation between Scott's Family.
Nick: "Mommy! Daddy's Coming out of the House!"
"Scott": "Val, I'm here!"
Nick: "Daddy! :D"
Val: "Oh, Hon, I was So Worried!"
"Scott": "It's Ok, it's Ok, Val, We're Safe now, Have you called 911?"
Val: "Yes, yes, I did, as soon as We got out I Called them, Like, a Few hours ago, They say they'll be there as soon as they could, Oh God, you stayed inside there for so Long, I thought you-"
"Scott": "But I Didn't, Don't Worry, Everybody is Fine,"
Anthony/Sam: "Daddy, What Happened to Home?"
Nick: "Why is it burning!?"
Anthony/Sam: Is Michael still in there!?
"Scott": "You're Safe Now, That's all that Matters, You're Safe now."
Val: "Everytihing is Gone!"
"Scott": "You're Safe Now, That's all that Matters."
Nick: "Dad, You're acting Weird?"
"Scott": "You're Safe Now, That's all that Matters."
Val: "Honey are You O-"
"Scott": *Pitch Lowered* "You're Safe Now, That's all that Matters."
Nick: "Daddy No!"
"Scott": "You're Safe Now, That's all that Matters."
Val: "OH MY GOD OH MY GOD!"
"Scott": "YoU're SaFe NOw, ThAt'S aLl ThAt MatTeRs."
"Scott": *Glitching Robotically* "Yo-o-ou're Sa-a-afe Now, Tha-at's all tha-at Ma-a-a-ers."
"Scott": *Back to Normal pitch, but Still Glitching* "Yo-o-ou're Sa-a-afe Now, Tha-at's all tha-at Ma-a-a-ers."
Michael: "See, They're Save Now, Just as you wanted, Thank you for Your Cooperation Scott Cawthon, I'll Take Care of Everything From Here. . ."And The Credits Roll.