Sanity is a gameplay mechanic of The Joy of Creation: Story Mode which appears in every night except the Attic.
Whenever the player loses sanity, the jumpscare sounds will reverberate at an alarming rate. Be careful if the player (you) is wearing headphones.
The player can check their current sanity by glancing at the device on the wall next to the main door, which starts out green, but goes to orange, then yellow, and finally red, as the sanity decreases. Sanity increases while looking directly at the lamp, but decreases by looking directly at the animatronics. At 5AM the player will automatically drop to the red state of sanity, no matter what sanity state the player currently was at. Looking back at the lamp at this point doesn't bring sanity back up. Once the player reaches the orange level of sanity, they will start to experience the following:
- The screen starts shaking lightly to heavily, depending on current sanity level.
- The environment around you starts losing colour, turning black and white, and the player starts seeing shadowy figures.
- A dark fluid will start to ooze out of the ceiling.
- The final effect of sanity occurs when you have no sanity left: your screen fades out, with you appearing in the middle of a forest, followed by Ignited Golden Freddy appearing and the words "come back" flashing on your screen, causing a game over.
Living Room Edit
At 5.A.M the room will turn red and the "Insanity Ambience" will start to play. The TVs and speakers will have the FNAF 3 phantom eyes.
At 5.A.M the room will turn red and the "Insanity Ambience" will start to play. The Chica poster, the calendar and the TVs will have the FNAF 3 phantom eyes.
In Phase 4, after all the messages on the monitor and before completing the objective, on the other hand when Endo R is about to attack, the basement is an Insanity version of itself.